A series of quests will allow you to conduct a series of Vault-Tec’s classically dubious tests, but they are a one-time special event focusing on just one witless NPC (a hick specifically designated as the group’s guinea pig). While the trailer may say “experiment on dwellers” and show a line of exercise bikes being peddled by motivated vault citizens, the actual scope of those tests are much more limited than implied. Still, even a mediocre quest is better than no quest at all.Īn odd thing that needs to be addressed right away is that many of the features that were hyped or implied in earlier promotional materials for the DLC didn’t actually make the final product. The questline isn’t particularly long or interesting, but it gives you a chance to stretch your legs, shoot a few things, and laugh at some gallows humor. Claiming Vault 88 will require players to wrest it from the hands of a band of Raider squatters surrounding the area and perform a few tasks for the current Overseer. Unlike the previous Workshop DLCs, Vault-Tec requires a little more work than simply opening up the Workbench editor at a settlement.
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